endTimer(eventTag: Integer);
The endTimer method of the Object class terminates a timer that was started and registered by using the beginTimer method for the corresponding parameter. Use the eventTag parameter to distinguish between a number of different timers. The following example shows the use of the endTimer method.
dblClick() updating; begin if self.timerInProgress then self.endTimer(0); else self.beginTimer(2000, 0, 0); endif; self.timerInProgress := not self.timerInProgress; end;