OleObject Class

The OleObject class is used to store the Object Linking and Editing (OLE) object images for the OleControl class. The OleObject class can also be used to store programmatically controlled OLE images that are not attached to a control.

This class is not available on a server node.

Memory overheads are reduced by always compressing OleObject data when passing it to and from the application server and presentation clients. This is transparent if you use the OleObject class copy, getData, and setData methods to manipulate the binary image.

For details about the properties and methods defined in the OleObject class, see "OleObject Properties" and "OleObject Methods", in the following subsections.

Object

(None)